Daphnis Labs

Bring digital experiences into the real world.

AR games and applications for products, learning and interactive campaigns.

Tools & technologies

  • ARKit
  • ARCore
  • Unity
  • RealityKit
  • 3D asset pipelines
  • iOS
  • Android

What can we build?

  • Object placement

  • AR mini-games

  • Product previews

  • Interactive learning

  • Marker experiences

  • Camera interactions

What you receive.

  • AR application

  • Integrated 3D assets

  • Device builds

  • Usage guide

How can we help?

See the product in the room.

Illustrative animation · Sample scenario
Read this example

Place a small side table beside the sofa.

  1. Surface found. The camera identifies a stable floor plane. Placement surface ready.
  2. Product anchored. The model is placed at its supplied real-world dimensions. Anchor established.
  3. Walk around it. The anchored table stays in place as the viewing angle changes. Scale preserved.

The product remains anchored at its supplied scale as the viewer changes position.

Scripted illustration using sample information, not a client case study or a live system.

Founded in
2013
Projects delivered
550+
Client countries
43+
Global offices
3

Engineering teamsNew Delhi · Kuala Lumpur · Dubai

ProofCase studies

StackTechnologies we build with

FAQs

Does every device support AR?

No. We define supported devices and an appropriate fallback.

Can you use our product models?

Yes. We review the files, usage rights and required visual detail.

Can it work from a marker?

Yes. Marker-based or surface-based placement can be scoped to the environment.

What should appear in your customer’s world?

Share the object, setting and target devices.

Plan My AR Experience
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